Version 0.1, build 3487
By Zeh • Nov 18th, 2008 • Category: New releasesFnk has been updated. The new version is 0.1, build 3487. This update applies to both the browser and standalone versions of Fnk.
Fnk has been updated. The new version is 0.1, build 3487. This update applies to both the browser and standalone versions of Fnk.
An standalone version of Fnk is now available. It requires Adobe AIR 1.5 (which was released today) but it’s a pretty straightforward deal to install and update.
I guess some clarification is needed. One of the biggest features in the original Fnk project thesis is that it is meant to run from the web – it [...]
While I haven’t been doing a whole lot of work in actual ActionScript code for Fnk in the past few days, I’ve been writing and implementing one of the most needed features in the editor: Fnk lessons.
Fnk has been updated. The new version is 0.1, build 3478. This update applies to both the browser and standalone versions of Fnk.
Fnk has been updated. The new version is 0.1, build 3473. This update applies to the browser version of Fnk.
As Fnk is supposed to be used for interactive projects too, one feature missing until recently was the ability for the patch to interact with the user in some way. Albeit quite limited for now, some interactivity is finally available by way of mouse inputs on Display nodes.
Fnk has been updated. The new version is 0.1, build 3468. This update applies to the browser version of Fnk.
Fnk has been updated. The new version is 0.1, build 3401. This update applies to the browser version of Fnk.
Fnk has been updated. The new version is 0.1, build 3242. This update applies to the browser version of Fnk.
It’s probably one of the biggest clichés in programmatic animation, but also a good way to show how stuff built in Fnk is meant to be based on mathematical rules.
This video doesn’t show a lot of new things, but it was meant to showcase the new comment feature – it lets you create random text [...]