Things are slow around here while I’m preparing a more mature release of Fnk that will include changes specially tailored towards making it a better standalone application (that’ll be 0.2) and while I get my stuff together to move to another country (something that should hopefully happen in a couple of months). In the meantime, however, I’d like to point readers to this great article by Clive Thompson on Wired Magazine.
Archives for the ‘Other news’ Category
Adobe and NVidia have partnered up to create a Pixel Bender contest: write Pixel Bender shaders (for three different categories) and win prizes.
Redundant post, but worth of note: Processing is now out of perpetual beta, and version 1.0 is out! Even the website’s icon has changed.
Other cool new feature in Flash 10 is the ability to use custom Pixel Bender filters to make transformations to an image (actually working like pixel shaders). Keita has a nice post showing how it’s done, also with downloadable source.
One of the cool new features of Flash 10 is the ability to synthesize sound without having to resort to byte injection hacks anymore. In that regard, Joa Ebert has a nice experiment showing this feature working, and downloadable sources to boot.
Adobe has just started the public beta release of Flash Player 10. This new version will be groundbreaking in a number of different ways.
As expressed by Mario Klingemann (who was also linked here a couple of months ago): this is the year of the node for Flash, and a new node-based environment for Flash, called Source Binder, is the one who helped the threshold be crossed.
Adobe has shown a few more Flash Player 10 features at FITC Toronto yesterday.
André Michelle, Joa Ebert and Kai-Philipp Schöllmann, interested in better sound control inside the Flash platform, created a website entitled Adobe, MAKE SOME NOISE, a campaign that aims to address “the lack of dynamic sound manipulation in Flash.”