Archives for the ‘Developer diaries’ Category

Flash Player 10.1 announced

By • Oct 5th, 2009 • Category: Developer diaries

Adobe has just announced Flash Player 10.1, managing to add a plethora of new features to it even though it’s not a full new version. Of particular interest to me are the new sound (microphone) capabilities, something that could be exploited inside Fnk in a number of ways.



Brief hiatus

By • Apr 17th, 2009 • Category: Developer diaries

If it isn’t obvious yet, Fnk development is undergoing a brief pause, as I get ready to move overseas to finally join the people at Firstborn in NYC.



Running a successful Open Source project

By • Jan 25th, 2009 • Category: Developer diaries

Since the very start of the Fnk project, I decided it’d be an open source project, as this is usually the approach I take with the stuff I create in my spare time. However, I had also decided this would be done eventually, some time after the project was public, and not at the very start.



New Year’s resolutions

By • Jan 1st, 2009 • Category: Developer diaries

With 2009 under our feet, I’ve been figuring out how will I spend my time building Fnk. Since this is something I’ll be doing on my spare time, it has no clear roadmap, but I’ve distributed my huge list of to-do items into some specific feature/change groups, something which look more or less like this…



Roll the credits now

By • Dec 12th, 2008 • Category: Developer diaries

As the final assignment for the academic side of the project, I’ve just given a short presentation about Fnk at my college for an audience that included teachers as well as a few special colleagues.



The end of the beginning

By • Nov 30th, 2008 • Category: Developer diaries

Last Wednesday, I finally delivered my thesis’ final copy to college (there’s a PDF version here, but it’s in Brazilian Portuguese only – I’m translating it, but that will take time). It starts by describing the project’s context and goals, then it explains its development and execution methodology, and finishes with my assessment on how […]



Standalone version available

By • Nov 17th, 2008 • Category: Developer diaries

An standalone version of Fnk is now available. It requires Adobe AIR 1.5 (which was released today) but it’s a pretty straightforward deal to install and update. I guess some clarification is needed. One of the biggest features in the original Fnk project thesis is that it is meant to run from the web – […]



A more helpful help

By • Nov 17th, 2008 • Category: Developer diaries

While I haven’t been doing a whole lot of work in actual ActionScript code for Fnk in the past few days, I’ve been writing and implementing one of the most needed features in the editor: Fnk lessons.



Painting with Fnk

By • Nov 15th, 2008 • Category: Developer diaries

As Fnk is supposed to be used for interactive projects too, one feature missing until recently was the ability for the patch to interact with the user in some way. Albeit quite limited for now, some interactivity is finally available by way of mouse inputs on Display nodes.



Snowing with Fnk

By • Nov 10th, 2008 • Category: Developer diaries

It’s probably one of the biggest clichés in programmatic animation, but also a good way to show how stuff built in Fnk is meant to be based on mathematical rules. This video doesn’t show a lot of new things, but it was meant to showcase the new comment feature – it lets you create random […]